Take the 2-minute tour ×
Arqade is a question and answer site for passionate videogamers on all platforms. It's 100% free, no registration required.

Having transferred my Oblivion save file from my old computer to a new one, I don't remember all mods I had on the old computer (which I don't have access to anymore).

Apart from guessing, is there any other way of knowing which mods was used with the save file?

P.S. AFAIK, I didn't use Oblivion Mod Manager.

share|improve this question
    
I guess you won't be able to get access again in the future? What I did was after installing Oblivion on my new PC, I copy/pasted my Oblivion program files folder to transfer all the mods. –  William Lawn Stewart Jul 26 '11 at 23:30
    
I would have done the same myself, but the bits (literally bits), are long gone, unfortunately. –  whirlwin Jul 27 '11 at 0:05
add comment

2 Answers

up vote 7 down vote accepted

Yes! Wrye Bash has a savefile browser tab that will show you a save's "master list", which is the list of mod files (and their order) that the save file depends on for all its object IDs.

share|improve this answer
1  
AFAIR, Wrye Bash show you all the mod you had on your save, not just the .esm (at least that's what the screenshot shows). –  Jupotter Jul 26 '11 at 18:00
1  
@Jupotter: IIRC, the tracking of ESP files in the save is something that Wrye Bash does internally, not something stored in the save file format, so once the save is separated from an install of WB that information is lost. However, it's been a long time—if the OP tries this method they'll be able to confirm what shows up in WB. –  SevenSidedDie Jul 26 '11 at 18:11
1  
I've got save files from other people and from my previous computers that all show the .esp dependencies just fine. –  William Lawn Stewart Jul 26 '11 at 23:32
1  
@William Awesome. Specifically, does it show .esp files that you don't have? If so, then WB is even better for this than I thought! –  SevenSidedDie Jul 26 '11 at 23:35
2  
@Seven: Yes, it does show .esp files that I don't have =) –  William Lawn Stewart Jul 27 '11 at 1:00
add comment

Oblivion mod manager http://www.tesnexus.com/downloads/file.php?id=2097

This is a utility for managing plugins, and also for packing them for distribution. It can be used either as an enhanced version of the oblivion launcher's data files selector, or as a more advanced mod manager when mods are specially packed into omod files.

Also included are several utilities, such as a BSA unpacker, save file manager for syncing your active plugin list to a save game, conflict detector, archiveinvalidation.txt generator and more.

share|improve this answer
1  
This kind of sync only turns on and off plugins you already have installed to match the savefile. It won't tell you what you don't have installed. –  SevenSidedDie Jul 30 '11 at 16:27
add comment

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.