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I love the game but a little stuck, and not willing to look at walkthrough sites.

Anyone know of places to find "hints" to help through levels without giving away the solution completely?

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closed as too broad by galacticninja, Studoku, Unionhawk, Frank, Cloudy Music Apr 6 at 15:51

There are either too many possible answers, or good answers would be too long for this format. Please add details to narrow the answer set or to isolate an issue that can be answered in a few paragraphs.If this question can be reworded to fit the rules in the help center, please edit the question.

A suggestion, if I may: you could also describe your particular problem and someone here might be able to give you a hint directly. –  Aubergine Jul 18 '10 at 14:48
Have to agree with @Aubergine here. Why not make us a place to find hints about getting through some of the levels? –  Grace Note Jul 18 '10 at 15:32
Agreed with @Aubergine... that's essentially the whole point of this site. –  aranasaurus Jul 18 '10 at 21:36
A good design point of Braid is that one doesn't have to complete a level (or world) in entirety before attempting the next. You can make progress elsewhere, then return with a fresh mind. This is much less frustrating than being literally stuck as happens in linear puzzle games like Portal. –  Colonel Panic Sep 23 '12 at 16:34

2 Answers 2

up vote 20 down vote accepted

This blog has pretty good hints for each world, without explicitly giving away the solutions. Unfortunately it is down now, but here are the individual links from

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Thanks..this is the best answer, but i agree I'll ask for specific as well so it gets captured here –  Cykoduck Jul 22 '10 at 22:08
+1 - Wish I'd seen that before spoiling "The Cloud Bridge" :-( –  Zommuter Sep 24 '11 at 7:44
As per this suggested edit, most of the links are now down. –  galacticninja May 22 '13 at 3:46
@galacticninja they are fixed already (mostly by Anna lear ) –  Arperum May 22 '13 at 11:25

The names of the levels are sometimes subtle hints, eg. leap of faith, phase, just out of reach.

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