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So recently, I made an adventure map. While I was building it, I came across a pack of wolves, so I tamed them, and sat them down around the map, so that the player who discovered them would get a bit of help.

However, I've had reports that players can't 'unsit' the dogs. Is this because they are linked to my Minecraft account and will only obey my commands? I had assumed they automatically belonged to the person playing the map.

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this is a wannabe epic title – ProSay Aug 19 '11 at 8:50
@ProSay If that bothers you then by all means change it. Downvoting an otherwise valid question is a little harsh. – fredley Aug 19 '11 at 11:57
I did not downvote your question. – ProSay Aug 19 '11 at 13:04
The title would be even more epic - if only we had cats in the game... :/ – Cyclops Aug 19 '11 at 13:07
@Cyclops Sadly this mod is not updated any more :( – fredley Aug 19 '11 at 15:10
up vote 2 down vote accepted

The entity format used to store mob state in the chunks has bonus fields for wolves that include:

  • TAG_String("Owner"): Name of the player that owns this wolf. Empty string if no owner.

I'm trying to figure out how to decompress the chunk file format and see if your name pops up in one of them, but it might take a little work.

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