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So I'm getting a little tired of seeing my reflect multi-kills being quickly dequeued by other players' kills and even revenges/dominations I attain, like this revenge kill:

(Yes, that's the notorious team color HUD bug. I hate it too.)

The kill feed by default only displays 4 items; although my deaths and kills stay a little longer on the feed they get pushed away pretty quickly by too many things.

Is there an add-on I can use or a CVAR I can adjust to increase how many items the kill feed displays? I have a fairly spacious display anyway, so adding a couple more won't hurt.

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in quake announcer voice: IMPRESSIVE! – Raven Dreamer Aug 21 '11 at 21:20
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I'm looking at it, and it should potentially be possible to increase the kill feed number of rows, by editing the hud. I'm looking at how to do that, though... Starter guide for HUD editing here. – Lysarion Aug 22 '11 at 0:50
Additional information: Hudlayout.res (the file you need to edit) can be found in the /tf/scripts folder from the "team fortress 2 content.gcf" But i don't know what exact part of the file need to be edited... (I'll be looking for that point when i'll have some more free time) – Lysarion Aug 22 '11 at 1:09
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@Lysarion: Thanks a lot! I figured it out on my own with the info you mentioned, and have posted an answer below. – The Annoying Pyro Aug 24 '11 at 3:03

1 Answer

up vote 17 down vote accepted

As noted by Lysarion in the comments, the file to modify is hudlayout.res, which is found in the /tf/scripts folder in the team fortress 2 content.gcf archive.

Extracting and searching the file, I find the following field:

HudDeathNotice
{
    "fieldName" "HudDeathNotice"
    // ...

    "MaxDeathNotices" "4"
    "IconScale"   "0.35"
    "LineHeight"      "16"
    "LineSpacing"     "4"
    "CornerRadius"    "3"
    "RightJustify"    "1"   // If 1, draw notices from the right

    // ...
}

The HudDeathNotice field defines the appearance of the kill feed. You'll see at a glance the variable that tells the game how many items to display:

    "MaxDeathNotices" "4"

So all I do is change its value to "6", save the modified hudlayout.res in the /tf/scripts folder in my steamapps user folder, and I'll see a maximum of 6 items in the kill feed.

There's a little caveat: whenever the game receives a (major) update, it likes deleting my modified hudlayout.res, forcing me to repeat this after certain updates. Not sure if this affects the game universally, or it's because my game seems corrupt on my computer and I've been looking to no avail for a fix.

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I'm not interested in any HUD mods right now, so since all I want is to increase the kill feed count, this will do. – The Annoying Pyro Aug 24 '11 at 2:56
The auto-delete happens to me too. A relatively easy workaround is to make a copy named hudlayout2.res or something, and every time the primary is deleted, re-copy it. – Toomai Nov 25 '11 at 22:05

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