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So the wall-punching augmentation (in the Cybernetic Arm Prosthesis augmentation tree) allows you to punch through weak walls, but will automatically have you snap the neck of anyone standing on the other side of them.

Am I correct in assuming this will ruin a pacifist playthrough? Is there any way to do a non-lethal wall-punch and only snap his neck a little bit?

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44  
"only snap his neck a little bit" has to be one of my favorite requests of all time... –  Alex Larzelere Aug 24 '11 at 14:19
    
agree, that should be put into the title somehow –  z ' Aug 24 '11 at 14:22
2  
Don't punch walls with people behind them? –  Nick T Aug 24 '11 at 14:23
    
Altered title at request, lol. Also Nick T - that's great once you've gotten the augmentations to see behind walls, but what if you don't have them yet and would like to explore some alternate paths? –  Ian Pugsley Aug 24 '11 at 14:26
13  
"But I didn't kill it, George. Honest, I found it dead. I was just pettin' it with the fingers while he was walkin' along..." –  LessPop_MoreFizz Aug 24 '11 at 14:44

4 Answers 4

up vote 13 down vote accepted

I've done this trick on my last playthrough, smashing the wall and knocking out the person on the other side. As I expected, I got Pacifist at the end.

So, in short, no, this technique does not disqualify you for Pacifist. That said, the criteria for Pacifist are quite weird, I think the game is designed to be lenient.

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2  
"But officer, I found him this way, I swear!" –  Raven Dreamer Sep 12 '11 at 18:23

What you can do (instead of wall punching) is to use a revolver with explosive bullets on the wall. It will render the person on the other side unconscious when the wall breaks, instead of killing him (2 rounds AFAIK). It made the Tracer Tong mission extremely easy (playing non-lethal).

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Interesting. Do you know why this works like this? –  Raven Dreamer Oct 18 '11 at 16:05
    
I have no idea why it works, the soldier on the other side wasn't even in an alarmed state before the wall broke down on him... I guess the idea is that he was being knocked unconscious by the bricks. –  Elijan9 Oct 19 '11 at 9:32

After taking the wall breaking perk, I found myself in the situation of breaking through walls leading the lethal deaths. I noticed that the wall had a health rating, like crates do, taking a indestructible object, a barrel, I threw it against the wall multiple times until it broke, this alerted the guards but this method works without any expenditure of grenades or explosive shots from a revolver.

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If you don't have a revolver with explosive bullets, you can also toss a frag grenade at the wall. The wall will come down, but the person on the other side will only be knocked unconscious.

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Explosives? On a wall? Who woulda thunk? Does it really break the walls down? I wish I had known that when I played the game. –  Jeff Mercado Jan 7 '12 at 20:59

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