I picked this up because I've always enjoyed dialogue in RPGs. However, I can't really be sure that I'm making effective use of it. Most times, the conversation will plod along until I can activate pheromones, and the person I'm talking to gives in. But I'm a bit baffled as to the more subtle aspects of it.
Alpha, Beta, Omega types - these light up when the other person is speaking, but what specifically is it trying to tell me? Do they correspond to the 'best' response choice? Do they imply something else?
For some characters (like Sarif) I get a little info box describing his personality, and when I'm talking various animations pop on screen, like a heart, lungs, what I imagine is epidermis - but there's little indication as to what these mean. For others, I only get the Alpha, Beta, Omega boxes (like O'Malley).
In short, I feel like I'm getting results because I can just use the pheromones to get what I want, but I want to understand why.