Does it matter to the story?
Does it make a difference in the gameplay? E.g. with XP or whatnot.
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Does it matter to the story? Does it make a difference in the gameplay? E.g. with XP or whatnot. |
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I'm not aware of any impact on the story, though there is a Steam achievement (Pacifist) for not killing anyone except bosses. |
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you gain more experience when you do a non lethal takedown, the bonus is called Merciful Soul
There are also other types of xp bonus for every enemy you come across, see this post for more information. To maximize your experience, you will want to do as many double takedowns (none lethal) as possible and normal none lethal takedowns otherwise. And killing enemies makes more noise where none lethal takedowns are virtually silent. |
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