Arqade is a question and answer site for passionate videogamers on all platforms. It's 100% free, no registration required.

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

We planned to create some big buildings in the Nether but to make it challenging on the earth too, we do enable enemies.

However, we don't want to enable Ghasts as we find them very annoying since they destroy everything.

Is there a Bukkit plug-in that allows me to disable ghasts?

share|improve this question
I think worldguard lets you stop them from blowing up things, but not player damage? – Joe the Person Oct 8 '11 at 21:29
You could also just build it so that it's spawn-proof. That's part of the challenge of vanilla. – Johonn Aug 14 '14 at 13:57
up vote 11 down vote accepted

You can use the very simple (yet effective) WhichMobs plugin, to explicitly turn off certain mobs from spawning. All it would take is a simple ghast = false in the property file for the plugin to turn Ghasts off. You could also use NoSpawn and MobToggle, all of which accomplish the same thing.

Also, if you would like to keep Ghasts floating around but at the same time don't want them to destroy your buildings, you could install StopMob, which will stop mobs from being aggressive, yet keeps them in the game.

share|improve this answer
StopMob is a very good idea! – Bassie Sep 1 '11 at 19:46

I have been informed that my answer is outdated. So I would like to suggest another:

Crowd Control.

It won't stop ghasts from spawning, but you can make them passive.

If you really don't want them, WorldGuard appears to let you blacklist certain mobs from spawning.


Yes there is. It's called Moblimiter.

Disclaimer: I haven't tried it, but the forum thread specifically says "Blacklist specific creatures".

share|improve this answer
Approved, this mod works perfectly :) It also allows to set a maximum mobs spawned on the server at a time, in order to limit RAM usage. – Claw Sep 2 '11 at 0:52

In vanilla, you can specify /gamerule mobGriefing false so they won't blow things up.

share|improve this answer
I suspect the asker wanted Creepers to function normally ("make it challenging on the earth"). – Schism Apr 13 '13 at 20:15

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.