Take the 2-minute tour ×
Arqade is a question and answer site for passionate videogamers on all platforms. It's 100% free, no registration required.

In Dead Island, there is an achievement called Knock, Knock which is completed by breaching a locked door on the first attempt.

dead island door minigame

The meter in the game is incomprehensible to me and I've never been able to open a door in under three blows. Is there some technique that is more effective for knocking down doors?

share|improve this question
    
It should be noted that Sam B. has an ability in his 2nd skill tree (combat/offense) that allows him to charge through locked doors, bypassing the meter-minigame completely. That being said, I'm not sure if that gets you the achievement or not. –  TheQ Sep 12 '11 at 15:37

1 Answer 1

up vote 10 down vote accepted

When you enter the door-knocking minigame, you're presented with a grayish bar with a red center. Furthermore, there's a white indicator that starts in the middle. When you hold your right joystick down (or move your mouse back), the white indicator starts swinging from end to end. By swinging the mouse or joysytick forward/up, you slam into the door. The closer your white indicator is to the center, the more damage you do to the door, indicated by the grey bar reducing. In order to knock down the door in one attempt, you must swing forward when the white indicator is in the dead center of the bar.

Note that, to make this easier, you don't have to swing forward on the first pass. As long as you keep your mouse where you moved it back or your joystick down, the indicator will keep swinging. Rushing it will usually only cause you to mess up.

share|improve this answer
    
I would like to add that you need to move the mouse up at a certain speed aswell, sometimes i hit it right dead in the center and it still takes me a 2 hits to get through. I think it's because i don't follow through with my upper mouse movementwise. –  Lyrion Sep 13 '11 at 8:12
1  
You don't have to continue to move the mouse. Just flick it up once, wait, flick down once at the appropriate time. (If you are like me and have Y inverted, you flick the mouse forward or up to get the line moving, then flick downwards to stop it.) –  horatio Sep 13 '11 at 21:43
    
@horatio I know. Hold was the wrong choice of word. –  Mana Sep 13 '11 at 22:28

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.