Take the 2-minute tour ×
Arqade is a question and answer site for passionate videogamers on all platforms. It's 100% free, no registration required.

I created a nice dark underground room for the growing of mushrooms. Sometimes mobs spawn there but that hasn't been a problem until the Endermen decided they liked the blocks in my walls.

Is there a way to modify a small room which is suitable for growing mushrooms, to be less comfortable to Endermen? I can only think of putting water everywhere so that it will kill the Endermen, but that will also limit my growing space.

share|improve this question
    
Can you keep them out if the room is only 2-high? –  Nick T Sep 26 '11 at 14:42
4  
Is the problem that they're moving walls or what? –  Raven Dreamer Sep 26 '11 at 14:43

4 Answers 4

up vote 17 down vote accepted

Endermen cannot spawn (or teleport, or walk) into an area that is only 2 blocks high as they're 2.9 blocks tall. Therefore, just make sure that the roof of your "farm" is only 3 blocks above the floor. Source

share|improve this answer
    
Although the other answers are good, this is easily the simpliest solution. My room was 3 blocks high, so I'll just lower the ceiling (or raise the floor). Thanks! –  Kurley Sep 26 '11 at 19:43
    
Worse if it's a giant mushroom farm, which needs to be at least 8x8x8 –  SF. May 16 '13 at 21:16

Just booby trap it for them or lower the roof

share|improve this answer
4  
Hi Dean, welcome to Arqade! could you flesh out your answer a little more, what sort of booby traps do you have in mind? –  Robotnik Oct 29 '12 at 2:01
    
This does not provide an answer to the question. To critique or request clarification from an author, leave a comment below their post - you can always comment on your own posts, and once you have sufficient reputation you will be able to comment on any post. –  theorise Oct 29 '12 at 14:19

No mobs spawn on halfsteps or glass. So you can use halfsteps/slabs (not double steps) or glass in your walk areas and make sure that the growing areas don't have enough height for the enderman to spawn. You can also properly light and fence in the area outside your building, if it's freestanding, to prevent endermen from spawning inside the fence.

Also with the advent of melons it seems that mushrooms are obsolete as food now, unless you're going to be constantly moving for an absurd period of time...

share|improve this answer

Enderman don't like every type of block: you could just change the walls to something less attractive to them.

If you're playing 1.8.1, you only have a few options, including:

  • Snow
  • Glass panes
  • Obsidian
  • Furnaces

But if you play the 1.9 prerelease, fret not: Endermen's penchant for block stealing has been drastically nerfed. If you're building your room out of any normal material people use to build rooms, you don't have to do anything. Enderman will only take the following blocks in 1.9 and onward:

  • Cactus
  • Clay
  • Dirt (grassy and regular)
  • Flowers (red and yellow)
  • Gravel
  • Melon
  • Mushroom (both kinds)
  • Pumpkin
  • Sand
  • TNT
share|improve this answer
6  
+1 for being explicit about version differences. –  Matthew Read Sep 26 '11 at 19:14
    
This is the first time I've read about the Enderman reduced abilities. I'm both relieved the Enderman's they haven't been curtailed too much. –  wonea Sep 27 '11 at 9:52

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.