I already know how to add a number to the target ID box so I can point at teammates and buildings to find out exactly how much health they have. But I can't find a way to do it for the Engineer's HUD so I can read the health of buildings without having to point at them. I can find the file that controls the relevant panels but can't find how to access the health value that the regular bar display uses (i.e. tried parameters such as %health% but it doesn't work).
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SpectatorGUIHealth.resinresource/uito include someCExLabels attached to%Health%, which provides health as a number. I'm looking for how to do the same with with the top-left building display because%Health%doesn't work for it. – Toomai Nov 22 '11 at 2:14