Rage is a good looking game, and it sure runs so smoothly on my desktop, which is far from top of the line. While that is technically impressive, it seems there are no free meals, as I am plagued by some very annoying texture popping.
While I understand that loading textures only when you need them can be very efficient, the game doesn't seem to predict the required textures well enough. When looking around frantically (not uncommon in an FPS) I often find myself seeing something like the following:
Which soon enough turns into:
I recall coming across an article that discussed possible tweaks for the game, which stated this had something to do with a small number of CPU cores (I have four, personally, and I don't really consider it a small number...). The article also said this area will be improved in a future patch, but that meanwhile there are a few launch-parameters that can help alleviate the issue.
Has anyone had any success at resolving the texture popping issue, or at least making it less common? If so, I would like to know how and if there are any trade-offs.