I've been playing the latest Revenge of the Titans v1.80.12 on Steam and am in the middle of the Mars missions. I've been focussing on rocket research, with 4 x scanners they have a huge range and area of effect damage. My question is:
- What determines where a rocket will explode? From watching the graphic it seems that mountains, volcanoes and other natural landscape parts will stop the progress of a rocket and make it explode early. Do any of your own structures do the same?
- I've also noticed that sometimes you seem to get a dud rocket, maybe 1 time in 10? That goes 1/2 the distance it is supposed to with nothing in the road, and can cause massive destruction to your own buildings.
Any tips to workaround these? Only build rockets on the frontline with nothing to get hit by collateral damage?