NEW AND UPDATED ANSWER
INFO APPLIES TO CURRENT SEASON 3
Summoners Rift buffs:
Lizard (red) buff
Blessing of the Lizard Elder
- This unit's physical attacks slow the target's movement speed by (8/16/24)% (at levels 1/6/11) for melee attacks and (5/10/15)% for ranged attacks
- Deal (8 + Level * 2) true damage.
Golem (blue) buff
Crest of the Ancient Golem
- Regens 25 flat mana per 5 seconds
- Regens 1% mana (or energy) per second
- 20% cool-down reduction.
- Increases Max Energy (Cannot find source saying exact amount)
Both red and blue buffs last for 2:30 minutes without Runic Affinity and 3 minutes with it.
If slain, both buffs transfer to the killer.
Nashor buff
Exalted with Baron Nashor
- 40 ability power
- 40 attack damage
- 3% of your maximum health in health regeneration per 5 sec.
- 1% of your maximum mana in mana regeneration per 5 sec.
Lasts for 4 minutes with or without Runic Affinity.
If slain, the buff is lost but not transferred unlike the blue and red buffs.
Twisted Treeline buffs:
Vilemaw (brownish) buff
Crest of Crushing Wrath
- Bonus health regeneration
- Bonus mana regeneration
- Increased attack speed
- 20% Cool-down reduction
(No source can be found with exact details, but this info was found on the wiki)
Lasts for 2:00 minutes or 2:24 with Runic Affinity.
If slain, buff is lost and not transferred (same as baron buff on Summoner's Rift).
One Altar
Two Altars
- +3 gold on unit kill
- +10% attack damage and ability power
Capturing an altar will give +80 gold to all players on the capturing team and vision of the altar
Buff is permanent as long as you own the altar.
Altars first open at the 3 minute mark and are locked for 90 seconds after being captured. Once unlocked the other team can capture and lock it for themselves.
Crystal Scar (Dominion) Buffs:
- When walking over shrines, the player gains a 30% movement buff.
These areas are neutral, so both teams can utilize them.
lasts 10 seconds or 12 with runic affinity
- "It seems to give you 15 + 1.25 x level % of your champion's max health (Pending Testing.)"
- Add 2 points to your personal score
These areas are neutral, so both teams can utilize them.
Increased champion model size.
- A shield of 212.5 (+12.5 x level).
- Passively detonate a lightning blast inflicting 90 (+10 x level) magic damage on champion auto attacks and damaging spells.
This buff is granted to the first team to complete a "quest" on dominion.
50 seconds or 1 minute with Runic Affinity
Proving Grounds (ARAM) Buffs:
(Same as Dominion Health Relic)
- On both maps, it seems to give you 15 + 1.25 x level % of your champion's max health (Pending Testing.)
These areas are neutral, so both teams can utilize them.
FORMATTING TAKEN FROM @theorise