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In The Legend of Zelda around dungeon entrances you can sometimes find some Armos. You can generally find a secret under one of them that reveals a staircase. Basically this staircase just leads to the first room of the dungeon like the regular entrance would do.

So what is the purpose of this alternate entrance?

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I thought there was just one like that and it was the only entrance. Then again it's been a while. –  Matthew Read Nov 7 '11 at 4:04
I think there is at least 3 dungeons with alternate entrances. –  Ucodia Nov 7 '11 at 8:39
What game from the Zelda series is this question about? The original NES version? Oh, and if you had a screenshot, maybe it would be even better! –  Denilson Sá Nov 7 '11 at 14:35

1 Answer 1

Likely they were intended to lead to different rooms, but the first game didn't have the technology to do that, and several were never removed. This is used successfully in later games, starting with Skull Woods in A Link to the Past.

Side note: For those of you who don't know what Ucodia is talking about, in the first quest both the third and sixth (and possibly fifth, I forget) dungeons had alternate entrances in the same room as their normal entrances.

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"didn't have the technology" - could you please clarify? I can't imagine it would be too difficult to simply have the staircase lead to a different room. –  BlueRaja - Danny Pflughoeft Nov 7 '11 at 8:23
That was also my feeling about it. Not exactly that they did not had the technology, but somehow they wanted to do something with it. I would be curious knowing why they finally did not used it. Technology does not sound like a satisfying answer to me. –  Ucodia Nov 7 '11 at 8:38
I believe technology could be the problem. It's possible that each screen only had one entrance allotted to it. Are there any examples in the game where there's doors/staircases that lead to a different room than another on the same screen? –  Jeff Mar 24 '13 at 2:44
I remember that there is a dungeon that you have to use the alternative entrance. On the other hand, I also remember dungeons with multiple entrances with no difference. –  Aaron Kurtzhals Jun 5 '13 at 13:33

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