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There is a mana collection rating, but what does this rating do, how does it translate to how much mana is returned per hit?

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Higher mana collection rating = more mana collected per hit. That seems obvious, so I guess you're looking for the numbers? I'll look out for a genie so I can test this. – Arkive Nov 10 '11 at 23:02
@Arkive, well I tried it with my squire who's using an elemental weapon and the mana collected was negligible (4 mana for a 6000 damage hit), so there's more than just higher rating = more mana involved. Perhaps the enemy you hit also matters. – l I Nov 10 '11 at 23:17
My guess is your own damage doesn't matter – Arkive Nov 11 '11 at 1:55
up vote 4 down vote accepted

Here's the exact math on genies for DD. The post comes to the following conclusions:

Genies scale exceedingly poorly and a perfect genie will not pass 350 mana returned.

5,000 damage per swing/shot is more than enough to cap the mana return from a genie, as the base damage goes up, the damage requirement to cap the mana goes down.

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Hi Reikou, can you please post the information from the forums into your answer so its easier for others to see it in case the forum goes down? – l I Jan 1 '12 at 5:14
@yx To be fair, given the large amount of information + graphs present in the post I don't think it's realistic to copy all of the content to here. Still, I edited in the conclusion that the post comes to. – Mana Jan 1 '12 at 5:49
I think we can trust Mana on this. It seems right up his ally. – Raven Dreamer Jan 1 '12 at 5:55

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