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In a comment on Is it possible to use a shield in one hand and magic in the other?, switching the controls for left arm to left mouse button (and right arm to right mouse button) was mentioned. I think this makes the dual-wielding system much more intuitive - however, I desperately don't want to have to left click to block and right click to attack (or right click to shoot my bow, left click to melee with it, etc).

I didn't see anything in the settings to alter mappings for dual wielding only - is there any way to do this?

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Are you on PC or console? I'd be surprised if there wasn't a mod to fix this by now, but if you're not on a PC I won't bother looking for one. –  SevenSidedDie Aug 16 '12 at 21:44
    
@SevenSidedDie PC - if there is a mod to do this, I'd love to know what it is. –  Ian Pugsley Aug 20 '12 at 14:46
    
Surprisingly I haven't found one. I have found a mod that lets you parry while dual-wielding though, which has the side-effect of making left-click be alway attack, since right-click becomes parry. Editing that mod might give a clue to how to write the desired mod, too. –  SevenSidedDie Aug 20 '12 at 14:51

2 Answers 2

If you play with a controller it is mapped correctly (right trigger controls right hand). There is no way to just map dual wielding on the PC

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You could put your shield in your right hand and the sword in the left.

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This is only a solution if I do not swap the mouse click (M1 for primary, M2 for secondary) and if I use sword and shield, which is not dual wielding at all. –  Ian Pugsley Nov 14 '11 at 19:38
    
@Ian I misunderstood your question then. So you want to left click to swing a 2-handed weapon, fire a bow, swing a 1-handed weapon with a shield, and swing the left weapon while dual wielding? –  Arkive Nov 14 '11 at 20:00
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Bingo. I want to keep original key mappings when not dual-wielding, and have each hand controlled by each side when dual-wielding (either a weapon or magic). –  Ian Pugsley Nov 14 '11 at 20:04
    
You can'r equip a shield in your right hand. –  kotekzot Aug 15 '12 at 7:21

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