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In Elder Scrolls: Oblivion, the player had to concern themselves with what level they chose to start and complete quests due to the quality of the reward being based on their level. Is this Level:Reward ratio still a part of the Elder Scrolls series in Skyrim?

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It seems to. At least, this source seems to believe so.

It would make sense, too. Even in the last two Fallout games, the rewards were leveled.

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Only a matter of time before Skyrim gets its own Quest Reward Leveller mod, then… –  SevenSidedDie Nov 13 '11 at 18:19
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It is, at least for the Main Quest.

When you fight enemies (specifically the Thalmor in Act 2 of the Main quest), at level 50+ (I'm at 62 when I fought them) they dropped Elven and Glass Armor. Enemies that wore heavy armor were dropping Ebony armor and ebony weapons.

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+1 Even when I go into random dungeons, the Death Lords drop ebony weapons. I can hardly clear the dungeon without going to sell the loot. –  ヴァイシャリ Jan 5 '12 at 18:05
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Yes. Here is proof You can see that the same item at different levels of power have a minimum level to spawn, and different Item IDs.

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