As I slowly explore the enormous world of Skyrim, I see all sorts of different symbols appear on my compass. I know they indicate that I should go in that direction to find something, and that the symbol tells what type of thing it is. Some are relatively easy to decipher, but many are not. So I'd like to know what the different symbols mean so that I can know whether I should seek them out or save them for later.
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What we've got definitely isn't comprehensive, and portions may be too specific:
In addition, each city have a unique emblem, as do each palace. (Images from the UESP) |
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protected by Community♦ Nov 15 '11 at 6:48
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= Settlement
= House
= Wheat mill
= Lumber Mill
= Farm
= Stable
= Port
= Mine
= Shack
= Lighthouse
= Imperial Army Camp
= Stormcloak Camp
= Nord Tower
= Imperial Tower
= Fort
= Dragon + Word Wall
= Guardian stone
= Barrow/Tomb
= Surface Encounter
= Giant Camp
= Cave
= Daedric Shrine
= Dwemer Ruins
= Camp
= Orc Stronghold
= Ship
= Pond/Clearing
= Grove
= Mountain Pass
= Generic point of interest. (Guild halls, some quest encounters, ect...)
= Quest Marker - The quest is in the same zone as you.
= Quest Marker w/ door - You must pass a loading screen to get to this destination.