In Minecraft, what advantage do you have, playing on any difficulty, other than easy? Are there better rewards?
The reward is a bit more challenging gameplay:
The only reason to play on Hard mode is for the challenge or sense of danger. The extra difficulty may make the game a more rewarding experience, but it doesn't give any extra loot. The same number of enemies spawn on Hard as on Easy, and they drop the same amount of stuff.
In Hard mode, according to the Minecraft wiki:
In hard mode, there is a higher chance of mobs holding gear like armor and weapons. And a higher chance of them being enchanted items. These items might be dropped on death for you to pick up.
The following is based on MC for PC version < 1.7.x, and no facts have been checked against a higher version of the game, at this time. I will attempt to update it as soon as possible.
The different difficulties change the over all feel of the game in terms of difficulty. Whether or not the game seems more difficult is a personal opinion.
If you are the type of person who prefer to set goals and challenge themselves, then you might be more inclined to play hard mode. If you played through the game, killed the dragon, and really didn't break a sweat, then trying hard mode may provide a more enjoyable and challenging experience.
Its not so much advantages or rewards, just slightly different mechanics and experience.
Strictly speaking of Hard Difficulty, the following things make the game a different experience:
Exclusive to Hard difficulty
In addition to your difficulty setting, there is a Regional or Local Difficulty, that affects certain aspects of the game. The calculation for this local difficulty partially depends on your set game difficulty. Some of these effects can occur on lower difficulty, due to how the calculations are done, however they are more likely on Hard difficulty.
Based on Local Difficulty, influenced by Game Difficulty
The phase of the moon also affects these chances
Lastly, there is a MODE (separate from a difficulty) called Hardcore. in this mode death is permanent, your world will be deleted. Mobs spawn rates are increased. And your difficulty is locked to hard (hardcore is a mode and can't be changed in game) However, though you start in hard difficulty with Hardcore mode, this can be changed in game. As an interesting note, even though Hardcore is a mode and so is Creative, you can be in creative in a hardcore world (dying still has the same result).
The following are changes in difficulty that either used to be true or were rumored to be true or which I have not found a reliable source to substantiate them.
Additional notes and clarifications:
Simple, mobs deal more damage, zombies break down doors and the harder it is, the more fun it is.
Mobs spawn a little less, but have a greater chance of having armor and tools, and if enchanted, have a better chance for higher levels.
All mobs have increased health and do more damage. Creepers explode even if you are farther form the standard three block radius.
You can die of hunger, and your saturation does not last nearly as long.
Zombies can break down wood doors.
protected by Frank Feb 27 '15 at 16:24
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