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Everyone is aware of the lag/chopping issues with the PS3 and that the problem is caused by the save file growing too large. Yes there has been a patch but this only seems to postpone the issue.

The reason the save file grows so large is due to the vast amount of information the game remembers, so you can go back to an area and the naked dead bodies will be exactly where you left them. What is important to note is that the save only contains changes from original game state.

Now I've read in a few places, that unfortunately didn't or wouldn't cite a source, that waiting 30 in game days causes a lot of dungeons to reset to their original state. This should in theory shrink the game file. The downside I would imagine is that you've got to kill everyone again if you go back to the dungeons, and they've probably now levelled up from when you first encountered them.

After all that...

Has anyone tried this and does it work? I've not had the time to turn on my ps3 for a little while otherwise I would have tested myself.

EDIT: OPM just posted this article citing the Bethesda support forums, so it looks like waiting may help

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Should the title or first few paragraphs perhaps contain the name of the game being discussed? Had to check the tags to see game we were talking about. – James Skemp Dec 7 '11 at 13:04
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@JamesSkemp fair point, question title edited. – Kevin D Dec 7 '11 at 13:54
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Yes, I can verify that this worked on the PS3. I went into an inn or house and waited 30 days tallying each one..... lag on my 100 hour 9mb save got 80% better – user16523 Dec 15 '11 at 21:05
@Kevin you should make that an answer. Did you happen to notice if your save file got smaller? – Kevin D Dec 16 '11 at 8:36
Your link is broken. – Zeno Dec 21 '11 at 7:29
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2 Answers

I have the 360 version, so I can't test this out for you. It may buy you a few more hours, but Bethesda's own workaround is to turn off auto save and restart your console. Aside from that, I don't think there's a lot you can do until patch 1.4(+?).

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I don't think this will ever be patched on PS3 as it's down to the architecture and the engine. – Alan B Dec 7 '11 at 15:03

I inadvertently slept for several days in Breezehome while I was doing nothing but upgrading my smiting skills in Whiterun and I noticed that the lag has pretty much disappeared. Saved files are now 11 MB, but I have to see what the previous ones were. FWIW I am level 30 now.

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