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This has bothered me for a while now.

Suppose you are being followed by your pursuer in multiplayer and you have the Smoke Bombs in your current ability set. Now your pursuer goes after you Locked On but you use a Smoke Bomb first to hopefully be able to counter.

Will the pursuer always win and get the kill? Or will their nose be meeting my knee when I Stun them?

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It's either that or the lag is affecting my timing. –  Jeff Mercado Dec 10 '11 at 1:42
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Locks don't matter. If a pursuer walks into your smoke bomb, you'll be able to stun them, assuming you're quick enough.

Some things to remember though are that smoke bombs don't work right away, there's about 1/3 of a second in between dropping them and seeing the effect. So pursuers sometimes appear to kill you right through the smoke. (You should sometimes see a message about this after you die, if it's happening continually.)

And also, a pursuer can stand at the edge of a smoke bomb and kill a target within the smoke if the target is close enough. To counter this, stand right in the middle, or keep the smoke between you and your pursuer until they start coughing. Most people catch the edge when trying to get round a smoke bomb. The effect seems to be slightly wider than it appears on the screen.

Lastly, take a little step back after dropping a smoke bomb at your feet. The smoke doesn't always appear all around you, sometimes your character drops it to the side and ends up only just standing in the smoke. Or other times impatience gets the best of people and they try to run forward for the stun right after dropping the smoke, only to bump straight into an uneffected pursuer's blade. Taking a small step away from your pursuer/target in this situation oftens encourages them to come forward, right into your smoke, or out of their own, as the case may be.

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The problem I'm having too often is that even if I know I smoke first, they are often able to kill me despite having the smoke there. The kill message many times says "your pursuer locked on to you..." leading me to believe that the lock bypassed the smoke or lag was screwing me up. If I throw the smoke at them and they start coughing, then I'm safe a lot of times (others they somehow manage to stun/kill me first). –  Jeff Mercado Dec 17 '11 at 6:23
    
I'd say it's that the smoke bomb isn't opening before they press kill - does it sometimes give you a message about smoke bombs not opening up right away as well? (I've found that those messages aren't very reliable. I take the lock one you mention to explain how people sometimes pick you out of the crowd after you've run away from them.) Also try stepping back after using the bomb, because as I said, it might be that you're close enough to the edge of the smoke that they can get you without coughing. Taking a step back covers lag to some degree as well. –  domesticatedApe Dec 17 '11 at 13:40
    
Ok, I'll take your word for it. It probably is the lag. The step back tip is a bit helpful if they walk up to you. Not so much if they're running. –  Jeff Mercado Dec 17 '11 at 19:15
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