Take the 2-minute tour ×
Arqade is a question and answer site for passionate videogamers on all platforms. It's 100% free, no registration required.

I was wondering, which of the crew skills are complementary? Like mining and smelting in WoW, which gets the components for which?

share|improve this question
1  
Slicing isn't complimentary directly, but is a general 'make money' skill; "money can be exchanged for goods and services" -Homer. You can buy mats on the GTN. So Slicing is indirectly complimentary to all crafting skills. –  Mufasa Dec 19 '11 at 15:16

3 Answers 3

up vote 21 down vote accepted

Here's a very handy diagram for how the crew skills relate to each other.

crew skills diagram

share|improve this answer
    
Looks like a lot of the crossing lines could be solved by rearranging some icons. E.g. swapping Archaeology and Treasure Hunting. –  Sjoerd Dec 19 '11 at 15:21

Here's a graph that delineates gathering, crafting, and missions.

enter image description here

—from SWTOR Crew Skills Diagram on Google Docs

share|improve this answer
    
Welcome to Gaming! Please edit your post to show the relevant parts here so that if the link dies, your answer will still be helpful. Also, see this post that explains how to properly write answers that links to external sites. Thanks! –  Ashley Nunn Dec 26 '11 at 5:58

This site contains a useful list of the most efficient Crew Skill combinations for each class based on the companion skill bonuses: http://r2-db.com/guide/124/skill-choices-based-on-companion-bonuses

CREW SKILLS

The following is a list of all the crew skills and their related Mission and Gathering counterparts:

Armormech - Scavenging - Underworld Trading
Armstech - Scavenging - Investigation
Artifice - Archaeology - Treasure Hunting
Biochem - Bioanalysis - Diplomacy
Cybertech - Scavenging - Underworld Trading
Synthweaving - Archaeology - Underworld Trading
Slicing - This Gathering skill is not associated with any Crafting skill
  • Armormech and Armstech are speficially for non-Force users.
  • Artifice and Synthweaving are specifically for Force users.
  • Biochem and Cybertech can be useful to all players regardless of their use of the Force.

SITH INQUISITOR

  • Artifice - Archaeology - Treasure Hunting
  • Synthweaving - Archaeology - Underworld Trading

SITH WARRIOR

  • Cybertech - Scavenging - Underworld Trading Synthweaving
  • Archaeology - Underworld Trading

BOUNTY HUNTER

  • Armormech - Underworld Trading - Scavenging
  • Cybertech - Underworld Trading - Scavenging

IMPERIAL AGENT

  • Armstech - Scavenging - Investigation
  • Biochem - Bioanalysis - Diplomacy

JEDI CONSULAR

  • Synthweaving - Archaeology - Underworld Trading
  • Cybertech - Scavenging - Underworld Trading

JEDI KNIGHT

  • Synthweaving - Archaeology - Underworld Trading
  • Artifice - Archaeology - Treasure Hunting

SMUGGLER

  • Armormech - Underworld Trading - Scavenging
  • Cybertech - Underworld Trading - Scavenging

TROOPER

  • Armormech - Underworld Trading - Scavenging
  • Armstech - Investigation - Scavenging
  • Biochem - Bioanalysis - Diplomacy
share|improve this answer

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.