I am using the illusion tree and I tend to use the calm spell to deal with hostile mobs. The spell renders the target passive. The fear spell makes the target run away.
The calm spell seems to be advantageous because:
- The mob is passive, even if I am attacking its allies
- The mob stays close, so I can deal with it after I have killed its allies
- It can be cast in town with no punishment (fear counts as a crime)
Is there any reason to ever use the fear spell, when calm seems much better?