It seems that to transition between each sector, I will need to defeat a group of UTA at the gates, wouldn't this always ruin my relationship with the UTA in that sector? So if that's the case, why should I ever bother trying to gain favor with the UTA?
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From the Space Pirates and Zombies wiki:
The story does change these mechanics:
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In the early part of the game, having neutral or better relations with the UTA permits you to:
It can be very effective to bribe a strong UTA presence to allow you access to the next sector rather than fight the guard force. Being able to trade with a UTA station for its resources can help you set up quickly upgrade your ship/fleet. While it is possible to destroy a starbase to gain access to the parts/upgrades it sells, this will reduce the strength of that starbase by 1 level when it is rebuilt. There are reasons to leave the starbases, both civilian and UTA, as strong as possible, due to later game events when those strength levels will be more useful to you in game. |
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UTA bases sometimes have parts for sale that require at least neutral, like, or friendly status. Whether or not they have items for sale is visible on the Galaxy map by a circular green "$" symbol next to the star system as well as next to the base in question within the solar system. In addition to that, you gain the ability to do commodity trades between goons, rez, and data or bribing to pass a warp gate. This is all true for both UTA and civ outposts in the various solar systems. An outpost will not let you buy the ship part with a bad reputation and as such it is advised to work towards buying the UTA part first (increasing UTA rep) since your civ reputation will usually go down as a result. Then after getting what you need from UTA, you can get your civ rep up if they are selling items which often results in UTA rep going down. You can then move on to killing UTA warp gate blockades without worrying about rep. |
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