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It seems that to transition between each sector, I will need to defeat a group of UTA at the gates, wouldn't this always ruin my relationship with the UTA in that sector? So if that's the case, why should I ever bother trying to gain favor with the UTA?

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Whew! I'm glad you asked this. It made me realize I forgot to actually check out with SPAZ in my cart! –  SaintWacko Dec 29 '11 at 16:35
    
It's a great game worth more than the $2.49 it cost me. –  Enigma Feb 20 '13 at 21:41

4 Answers 4

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From the Space Pirates and Zombies wiki:

The main benefit of having good relations with the UTA, aside from being able to wander near their ships and stations without being attacked, is that Friendly bases can be bribed with goons to let the Clockwork pass through one or more warpgates. This is the only other way to open a warpgate besides fighting its UTA blockade.

The story does change these mechanics:

Also, Chapter 4 drastically alters the Faction mechanics, including those of the UTA. The UTA join forces with the Clockwork against the zombies and will always be at Ally status in every system. The player can upgrade the UTA's starbases for a Rez and Goon cost.

Each local UTA faction works to protect their system from invasion. Each system will have a "defender strength" that will fight against the corresponding strength of any zombie invasion. The higher the strength of the UTA starbase, the higher the cap on system defender strength.

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hmm... interesting. You might want to put spoiler blocks around that second part though. –  z ' Dec 29 '11 at 3:51

UTA bases sometimes have parts for sale that require at least neutral, like, or friendly status. Whether or not they have items for sale is visible on the Galaxy map by a circular green "$" symbol next to the star system as well as next to the base in question within the solar system.

In addition to that, you gain the ability to do commodity trades between goons, rez, and data or bribing to pass a warp gate.

This is all true for both UTA and civ outposts in the various solar systems. An outpost will not let you buy the ship part with a bad reputation and as such it is advised to work towards buying the UTA part first (increasing UTA rep) since your civ reputation will usually go down as a result. Then after getting what you need from UTA, you can get your civ rep up if they are selling items which often results in UTA rep going down. You can then move on to killing UTA warp gate blockades without worrying about rep.

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Can you provide a source for your comments? –  Ramhound Feb 21 '13 at 19:01
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I can provide pictures of this in game, yes. It's a core function of the game; I know this to be true from first hand experience playing the game. One can also buy parts from various non-UTA outposts with the same system as well. –  Enigma Feb 21 '13 at 19:46
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I can confirm that, it's a core mechanic of the game. –  Gnoupi Feb 22 '13 at 10:05

In the early part of the game, having neutral or better relations with the UTA permits you to:

  • Buy parts/upgrades from them via black market
  • Trade with the station for its resource (ie, Goons, Rez, Research points)
  • Bribe the UTA to allow access to the next system via a gate.

It can be very effective to bribe a strong UTA presence to allow you access to the next sector rather than fight the guard force. Being able to trade with a UTA station for its resources can help you set up quickly upgrade your ship/fleet.

While it is possible to destroy a starbase to gain access to the parts/upgrades it sells, this will reduce the strength of that starbase by 1 level when it is rebuilt. There are reasons to leave the starbases, both civilian and UTA, as strong as possible, due to later game events when those strength levels will be more useful to you in game.

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Having good relations with both UTA and CIV in a system will allow you to roam about in faction-battles without getting attacked. You still have to watch out for friendly fire but can gather up goons, data, rez and black boxes with impunity. This is particularly valuable in high-level systems where the number of goons and data present on ships are very high. Since the goons are friendly to you, the recruitment success ratio will be almost 100%. You can then use the goons for bribes to access new systems where you can bribe faction relations, increasing your supply to blueprints and more faction-battles.

An advantage of this method is that you do not have to fight very much, however faction battles may end up taking a while. Usually following the highest level ship is enough to guarantee a supply of resources.

Edit: This tactic will however prevent you from doing most of the possible missions in a system as you will almost always be forced to fire upon friendly vessels You should not need to do them as faction battles are not hard to find.

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Good suggestion. These battles to tend to last a long time when you're not actively participating. Can you warp out at any time if you get bored when you are friendly with both factions? –  jaminja Jul 25 '13 at 15:13
    
Yes you can as there are no "enemies" on the map. –  Steinin Jul 25 '13 at 15:45

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