I'm unsure if this is a shader issue with my video card, but my paddle is the exact same color as the majority of the background in Bit.Trip Beat. I had a similar issue with Bit.Trip Runner in which the obstacles I was supposed to jump weren't showing up. I was able to fix this by going into C:\Users[Name]\Local\Bit.Trip Runner and adding ForceFixedFunction = yes to the .cfg file. I tried this in Bit.Trip Beat to no avail.
Long story short. Is this supposed to happen? If not, how can I fix this?
That's my paddle sticking out of the top of the pink blob. As you can see, this can easily become an issue as it makes my paddle impossible to see when the pink blob grows.