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How do I know the level of a monster creature or human in Skyrim?

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It doesn't help you yet, but I suspect a lot more concrete info on the level ranges of monsters and humanoids will be available once the Creation Kit is available. –  Andy_Vulhop Jan 5 '12 at 15:26
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up vote 5 down vote accepted

You can only do this on the PC via the console:

  1. Open the console with ~
  2. Click on the target (now you should see the ID of the target in the form of a hex string)
  3. Type getlevel

You can also just use getlevel [hexstring] if you know the ID of what you want to check.

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It's also possible to triangulate to varying degrees of confidence using an assortment of illusion spells, poisons, and quick saves. –  LessPop_MoreFizz Jan 5 '12 at 14:50
    
What about for someone playing on console? Could he have at least a range of confidence he could go off of? Are some mobs stuck to certain level ranges? –  Andy_Vulhop Jan 5 '12 at 15:25
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@LessPop_MoreFizz I'm sure that's exactly what Bethesda expected you to do to figure out if your level-based spells would work against an enemy :) –  Alex Jan 5 '12 at 15:35
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@Alex That would break realism. Having level requirements on spells does too which I don't think they should. Honestly spells should work on all level creatures just have a much greater chance of failure on higher level opponents. Although that argument leaves the scope of this discussion. A spell to see the level of enemies removes the layer of realism by adding in obvious meta-game elements to the enemies you fight. –  izuriel Jan 5 '12 at 16:16
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@izuriel I agree - I was speaking mainly on the basis that Skyrim does have staves/spells that only work on "level X and below" monsters. I'd much rather have a uniform skill/probability based approach. "I got an awesomesauce staff of +10 Flee? Great, I have no idea how to use it, just like this Bow of +10 Flee. I will sell them both." –  Alex Jan 5 '12 at 16:38
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