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I've played mostly with Minecraft's music muted since Alpha, and have just recently started keeping it on while I play.

In the latest version (1.10), the subtle gameplay music seems to kick in ten or twenty minutes after starting the game and wandering around above ground. It will play for a while, then go away.

Is there any pattern to the gameplay music, or are there any special triggers?

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possible duplicate of What does Minecraft's scary music mean? –  z ' Jan 18 '12 at 1:21
Though I just dupe voted, it occurs to me that this is probably different, as the linked question asks about cave sounds, and this one appears to ask about the music. (CC @yx.) –  John the Green Jan 18 '12 at 1:27
@yx.—I read through that question. It addresses the ambient sounds, not ambient music. –  dlras2 Jan 18 '12 at 2:08

2 Answers 2

up vote 14 down vote accepted

Well, first, there are two terms you're using here that may cause confusion. Ambience is the term used to describe the "cave noises" that play when near caves. I will assume that you are talking about the gameplay music, though, so here's that.

Until recently, I thought that is was completely random, but it actually isn't. A random track is selected at sunrise, sunset, noon, and midnight, though in some cases no music at all will be selected. This chooses completely randomly between the various Minecraft in-game music tracks.

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Ambient music and ambient noise are both very standard terms. But I think that "ambiance" in Minecraft refers more often to the cave noises. –  dlras2 Jan 18 '12 at 2:24
@DanR: True, but the wiki refers to them with these terms. He wasn't wrong, I was just clarifying. –  Alexis King Jan 18 '12 at 2:40
That would be a good reason to stick to those terms! I also found your answer under the "trivia" section on the page. ;-) –  dlras2 Jan 18 '12 at 3:04

I play Minecraft all day and I've noticed that a track plays at sunset and midnight.

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