I've been playing quite a bit of gratuitous space battle, and have quickly learned that the best way to keep your ships from turning into piles of burning debris is to equip them with shields. However, I am pretty sure that I do not understand the mechanics in play when using multiple shield modules. This is even more confusing considering that it is possible to mix shield modules of different qualities.
The different types of shield modules differ in strength, resistance and recharge rate, allowing for quite a bit of mixing and matching, so what I hope to get is the set of rules that will allow me to figure out the following two cases at least:
- I use two shield modules, one with high strength and one with high resistance. Do I get the best of both worlds (the total of both modules' strength plus the higher resistance)?
- I install three shield modules. Will they deplete one at a time, or will they "take turns" soaking up damage, lasting longer overall?