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Related: In Skyrim, how many followers can I have? And where do I get them?

Most of the answers in the above question seem to be addressing how many followers you can get through normal means. However, I've recently noticed a bit of a bug in the quest follower system that may allow you to gather a small army.

During one game recently, I had Trinity Restored in my quest list. I was at the step "Meet Karliah at the standing stone". Before doing this though, I decided to take care of some other things I'd been wanting to do. One of these things ended up bringing me near Riften, in the area of that standing stone. I ended up passing close enough to Karliah and Brynjolf to trigger the next step in the quest. At this point, Brynjolf begins following the player.

I didn't realize I was being followed until later on, far from the standing stone, I heard Brynjolf speak up. I double-checked UESP to see if he was essential (I don't need to be getting him killed before I finish Trinity Restored, after all) and he was. So, I just decided to continue having him follow me. He continues to follow me for now, everywhere I go.

The other task I've been doing, is collecting all of the Dragon Priest masks. One of the masks can be obtained during a quest called A Scroll for Anska. As soon as you start this quest, Anska also becomes a follower. She will also follow you out of her dungeon into the open world, but doesn't seem to want to wander far from there. (I tried fast-traveling to Riften, and seemed to lose her then. She began following me again into the crypt when I returned.)

Still, I'm wondering: How many followers like Brynjolf (who will follow you to the far reaches of Skyrim, while allowing you to add other followers) are there out there? Could they all be joined together to form a bit of a posse, as long as I do not complete their quests?

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1  
keep in mind a lot of these quest followers will cause your current follower to be replaced –  z ' Jan 29 '12 at 22:50
    
Some may. I did not start with a follower, so I don't know if Brynolf would be one of those. However, I was able to get one of my Housecarls to follow me while Brynjolf was as well. –  Iszi Jan 29 '12 at 23:37
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Just a thought before you put a lot of time into trying this... I made myself a 'mob build' where I got follower, dog, storyline follower, and twin souls... 7-8 guys doing all the heavy lifting for me. The result is an extremely boring game. You can't attack anything without risk of friendly fire and killing your companions. It's fun at first to just throw them in a room with enemies, shut the door, and wait for the noise to die down. After a few hours of it and a dozen reloads I had to dismiss everyone. –  CreeDorofl Feb 3 '12 at 19:06
    
If you have Dawnguard, Serana seems to glitch and stack as a second follower on certain quest outside of Dawnguard –  CerberusN61 Apr 22 at 5:36

3 Answers 3

up vote 7 down vote accepted

So here's what I know you can do (name followed by the quest you should start but not complete):

People

Animals

Summons

  • Two summons (with 100 in Conjuration and the Twin Souls perk). Some dead thralls can summon atronaches, so that gives your summons one summon apiece.

which brings the total to you, nine people, two dogs, a horse, two dead thralls and four atronaches. That's 13 permanent and almost everywhere (excluding atronaches and the horse) and 18 potential. This seems pretty hypothetical and I haven't done it myself, so feel free to correct me.

Other

There's also supposedly a glitch (patch status unknown) where you can dismiss your follower, hire someone else, then immediately return to your follower and rehire him or her. I don't know if people use it with the Dark Brotherhood Initiate(s) for a reason or because it only works with them.

Also Odahviing.

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I've heard Dark Brotherhood Initiates are essential, so that would be one good reason. Great list you've got there. I'd love to play-test it some time, but I can tell it's going to be some work. –  Iszi Jan 30 '12 at 4:49
    
@Iszi I think it actually has something to do with the delay between when you tell a follower to leave and the follower actually leaves. The examples I've seen all used Lydia. After they recruited the two DBIs they later dismissed her and took someone like Aela. –  brymck Jan 30 '12 at 4:59
    
Also dunno if this counts but Call of Valor gives you a temporary ally. Also I had Lucien Lachance with me and I was able to summon two Storm Thralls. Don't know if this counts as well. :-D –  ヴァイシャリ Jan 30 '12 at 15:40
    
you can also get that mage guy from completeing the quest which cures dawnstars nightmares, if you decide to not kill him, he offers himself to you , ( as a mage hes good against dragons ) –  user27392 Jun 10 '12 at 18:53
    
You can also buy a dog named Vigilance from Banning at the Markarth stables for 500 gold. If you dismiss him, though, you will have to pay the gold again to get him back. –  user36310 Oct 31 '12 at 9:39

In addition to what Bryan posted:

People

  • Maurice Jondrelle - The Blessings of Nature
  • Farkas or Vilkas - Purity

Followers who summons

  • Belrand (familiar)
  • Brelyna Marion (atronach)
  • Eola (atronach and reanimate corpse)

Other

Apparently, the mentioned glitch for Dark Brotherhood Initiates (yes, you can get both) also works for Cicero, after The Cure for Madness. The trick is a bit different than that of mentioned by Bryan, though. Dismiss and rehire your follower. Trigger a conversation with a Dark Brotherhood Initiate or Cicero. You know it worked if you have the option to ask them to follow you.

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You can use mods, like Skyrim EverPlayer, to have virtually unlimited followers. However, they would probably get in your way! I prefer to have only two followers (companions). However, sometimes it's fun to have an army and just wreak havok.

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