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So far in my adventuring throughout the world of Kingdoms of Amalur, I've discovered several weapons with stats like:

  • +11 Physical Damage
  • +6 Piercing Damage

I realize that Physical damage is base damage, while piercing damage is damage that ignores the enemy's armor rating. What I'm wondering is:

Are these two types of damage included separately?

(i.e. +11 Physical, +6 Piercing for a total of 17 damage vs. +11 Physical damage, 6 of which ignores enemy armor)

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1 Answer 1

up vote 4 down vote accepted

Yes. Like the Magic options, physical damage has "schools". Magic has Fire, Lightning, Poison, etc, and Martial has "Piercing", "Physical", etc.

These quantities are distinct.

+11 Physical
+11 Piercing

has twice the base damage of

+11 Piercing

Here's a picture

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I assume that certain armor and/or enemies have resistances to these types of physical damage, like they might to elemental. – Ian Pugsley Feb 8 '12 at 0:38
It's scary how much your character resembles mine. I think we even have the same tattoo. – Fluttershy Feb 8 '12 at 0:45
@Tristan I actually got on your computer to take this picture. ;) – Raven Dreamer Feb 8 '12 at 1:48

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