Astaroth is a long-range fighter. He has long windups, sweeping attacks, and tons of options if your opponent gives you space to work.
Unfortunately, most opponents know this, and don't give you space to work. They get right up in your face and just keep up the pressure, and as Astaroth, I don't know what to do but keep blocking and hope they get tired of pressing buttons.
In Soul Calibur 4, his 6K was a really fast, reliable option to get out of these tight spots, but it seems they've slowed this move's startup down considerably. Throws are too slow and are usually ducked or interrupted.
How does Astaroth get his opponent away from him so he can breathe and start annihilating?