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I was riding Shadowmere near Alftand and I accidentally fell into that canyon near the abandoned tower. The fall was enough to kill Shadowmere.

I have done a lot of quests and other things such as fast travel, waiting, and sleeping so I am wondering if that interrupted his respawn. Also if I come back to that point before he respawns, is that bad?

Can Shadowmere just go away and never come back after his death?

I tried waiting in-game for 11 days in Solitude and then returning to Shadowmere's death point, but it did not work.

I do not want to use script commands because I consider that 'cheating' and I don't want to cheat.

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I can not believe I can not find a single duplicate question, or a discussion addressing your question regarding your dilemma. You Sir get a +1. –  ヴァイシャリ Feb 11 '12 at 16:15
    
He got killed for me somehow about 2/3 way through, and I never got him back. So it is possible. –  Alan B Aug 2 '12 at 7:34
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6 Answers

According to the wiki, you should wait 15-20 days for Shadowmere to respawn at the place he died.

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So when you'll fast travel after that he should 'spawn' right behind you, or do you have to see him alive before he starts doing it again? –  Fredy31 Sep 8 '12 at 14:26
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This wiki article claims:

If Shadowmere is killed, waiting in a main city for 10 days then returning to where he died should respawn him on both PC and console versions.

source: http://elderscrolls.wikia.com/wiki/Shadowmere_(Skyrim)

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IIRC, it's more like 30 days and he respawned at the dark brotherhood. ymmv. –  Toast Feb 12 '12 at 21:00
    
@Rotenegg The same source also had this to say: If you run off a small cliff, (enough to kill a horse, but not you), Shadowmere will die. He can also die from any other cause of damage, weapons, magic, etc. If Shadowmere dies on the PC version of Skyrim, a new one can be spawned at the player's location by using the console command, (without quotes), "player.placeatme 0009CCD7". Another option is to target Shadowmere's body and typing resurrect in the console command box. –  Nohl Feb 12 '12 at 21:04
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I'd like to point out that using placeatme on unique NPCs is horrible advice most of the time, as it will spawn another copy of the NPC in question, leading to possible bugs. The correct way is to target deceased NPC or creature (use prid RefID if the body is unreachable), then type the following commands: disable, enable, kill, resurrect, moveto player should work without having avoidable side effects. –  kotekzot Feb 17 '12 at 17:15
    
So glad I don't play this on a console! –  DavidYell Aug 2 '12 at 8:40
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Supposedly, -as I've heard- if you go to Falkreath's Sanctuary and take a Daedra Heart to the black pool thing where you first met Shadowmere, you can interact and then Shadowmere spawns there again, like the first time.

P.S - I am not totally sure, just try it. When the time comes, I may have to do so too.

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I lost Shadowmere while fighting a dragon. He attacked while I was riding. I dismounted to show him what was up and got hit by one of those fly over breath attacks they do. i turned to watch him and saw Shadowmere flying of into the distance. It sucked to lose my buddy but it looked pretty funny. Anyway, around fifteen days later I did a fast travel and there he was just waiting for me. I was pretty happy to see him again. He is pretty awesome!

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The same information has been posted 5 months ago. –  kotekzot Nov 7 '12 at 2:01
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What I did is when he died I just fast traveled to some city and there he was

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Save the game regularly, with multiple saves, so if something does happen to kill Shadowmere you can just reload the last save and have him alive again. It saves the trouble of waiting 15 days or something stupid like that. That usually works if you accidentally get someone killed or lose items; just reload a different save from 3 minutes earlier.

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Hello, and welcome to gaming.stackexchange.com. Unfortunately, this doesn't look like any kind of actual answer, or even a question posed as an answer. We would rather that any answers posted are both on-topic and constructive. Thanks! –  jonleech Jan 11 '13 at 8:29
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Technically, I suppose it is an answer -- just not particularly constructive. –  Shadur Jan 11 '13 at 9:09
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protected by Community Jul 26 '13 at 11:44

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