After completing a series of single player mini-games in Supersonic Acrobatic Rocket-Powered Battle-Cars, you are given more cars to choose to drive.
Do the various cars perform differently, or do they all behave the same way and only have visual (aesthetic) differences? I don't see anything in the interface to suggest that they are unique, but why would it progressively open up more cars as you complete the mini-games, if they don't matter to the game play?
Wikipedia states that they aren't supposed to have unique stats, but do "behave slightly different." Has anyone figured out what that difference is, if any?