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So far, the only attention I've paid to my companions in adventure mode is to make sure they aren't killed. Is there anything else about them that I should monitor and care about, e.g. hunger, thirst, sleepiness, equipment?

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Not that I am aware of. I don't think anyone really cares if they get killed or live either. I just use them as moving meat shields when I play with them.

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Also you can take and use their equipment after they die, so letting them die is actually beneficial in the early stages.

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