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I am trying to "debug" my large monster spawning room. I am aware that all surrounding caves must be lit, but my trap still seems to wind down after a few minutes. I would ideally like to use a tool to figure out where the monsters are so that I can light up the remaining areas. Does such a tool exist?

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2 Answers 2

If you're okay with using a mod, you can install zombe's modpack. There is a mod called "cheat" in there, and it has a feature that highlights all mobs through walls with a colored marker. Here's what that looks like in-game:

cheat

It works in multiplayer as well if you need that support.

If you don't like installing mods, you can always use MCEdit to explore your world, but development has become a bit stagnated, and you'll need to figure out how to compile a dev version to get it to work with MC 1.1.

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MCEdit stable33 works fine with 1.1 — it doesn't know some of the block types, but it can read the world and display entities. –  Kevin Reid Feb 26 '12 at 1:32

As Jake King said, you could use zombe's modpack, but I think your asking for a different part of it:

enter image description here

Its the safe mod, and the red cross hatch area is where monsters can spawn.

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Good tip, but I think my answer is correct. He doesn't know where the monsters are spawning, since he can't find the monsters. This will show him where they can spawn, but I think he believes they're spawning in adjacent caves unbeknownst to him. –  Jake King Feb 26 '12 at 5:29

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