So it's happened a few times, but never anything major, like an out of place mage or something.
Well, this time, after the latest patch (from 1.4.21 I believe to 1.4.27), my lady necromancer fast-traveled to Riverwood and was greeted with:
"A challenger is near!" "I'll mount your head on my wall!" "You never should have come here!" "BAR!" "QAPLA'!" (or whatever it is draugr say)
Said the 5 Bandit Outlaws, 4 Bandits, 3 Draugr Scourges, Fire Mage, Dremora Kynreeve, Restless Draugr, Wounded Frostbite Spider, Thalmor Soldier and Draugr Wight. It was a tragic day for Riverwood, except children who are obviously invincible. After I heard a dragon overhead while being chased by three frost atronaches I reloaded.
So this time I traveled to Embershard Mine, which wound up more manageable:
I traveled again to be greeted by about 9 assorted draugr, then again for two more. Then the dead stopped following me.
I should also note that these aren't random spawns. One of the bandits was carrying the Note to Rodulf and the dremora had the Key to Mehrunes' Shrine. When I went to White River Watch that bandit wasn't there.
This is also my first necromancer. What I think happened is that the latest patch cleaned up and resurrected some bodies, but some of those were tagged to be following me (perhaps getting stuck in an area summons can't leave?). I have a habit of "renewing" my draugr summons every time I come across a decent candidate because my character also focuses on lightning and illusion, neither of which helps much with undead, so that would explain the dominance of draugr. But I have a sample size of 1 here.
Is that accurate? Has this happened to anyone else, and is there are a way to avoid a battle royale in the future?