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I have a level 20 warrior. I've read the wiki's Game Objectives section, which lists

  • Gravestones
  • Achievements
  • Class Quests & Fame Ranks
  • Fame Earning
  • Guilds

I'd like to hunt big monsters or gods, since it's the only "mini-quest"/objective that I can perform (seems a bit silly to me, by the way). But even if I have a level 20 character, one of these fellas will kill me with a simple shot. And if it doesn't, the swarm around them will.

How can I continue to improve my character's performances even after I reached the level cap ? I can't find any good stuff (armor, weapon, spell), because I can't kill the big monsters that will drop it...

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3 Answers

up vote 17 down vote accepted

Group up. The game is all about ad-hoc parties. Just take a look at the minimap (you can zoom out with your mouse wheel) and find a big cluster of players. Press "teleport" and you'll most likely end up smack in the middle of a fight.

You'll propably want to find a place with lesser gods (big monsters that take lots of hits, but aren't in your mini-quests). Killing them in a group of even a few people, if there's even one healer around, shouldn't be too difficult, but I'd still advise you to be careful.

Once you're geared up so that you can take more than one hit from the big gods (but don't get too cocky, they'll still hit hard), try to find or gather up a group to kill one of the big baddies that Onyx keeps mentioning. They'll take a lot of hits and practically require a group of at least a dozen players, with exeption of few of the weaker ones.

And even though you've hit the level cap, you can still progress. Gear is the easiest way to get more powerful, but what all players really want to gather are stats raising potions. These drop rarely and only from the toughest of monsters. They will permanently increase any of your stats, thus making you a bit more capable at fighting bigger monsters and finding more. You'll find them most reliably dropped by (late game, ie. not Pirate Cave) dungeon bosses.

tl;dr Don't solo, teleport to a group, get gear and stats potions.

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Excellent; thanks for the advice ! When you talk about grouping up: you mean "locking" players on the bottom right of the screen andn stick to them ? – Anto Mar 6 '12 at 14:51
2  
That's not needed. I'm just talking about generally being in the same area. Locking helps to keep a spesific group together, but you rarely need to be in a spesific group. As long as you got a bunch of other level 20s around you and tought monsters for them to kill, you should be alright. Also, keep an eye out for the chat. Players often request people to gather up to kill a paticulary tough monster. You can join them by simply typing "/teleport [player name]" to the chat. – DJ Pirtu Mar 6 '12 at 15:03

One thing a lot of newer players neglect is the dungeons.

Dungeons like the Undead Lair are not particularly difficult once you learn the ins and outs of them, but can be very rewarding. I regularly solo the Undead Lair with newly created level 20 characters when I need to rebuild my gear collection. http://forums.wildshadow.com/wiki/realm-mad-god/undead-lair

The final boss usually drops a wisdom pot or something, but can drop the Doom Bow which is one of the most valuable items in the game.

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+1: And if you play range, particularly priest or necro, a fresh level 20 can easily solo sprite. The combination of heal and the range to avoid being shot/chased by Limon gives these classes an easy mode. I personally avoid soloing Undead Lair until I've quaffed a couple def pots because of those Quiet shots from Septavius (warning: the other shots from him do not get reduced with def). – ccoakley May 10 '12 at 16:23

Team up with the other NEW lvl 20 players.

I don't agree teaming up with almost maxed (or maxed) players because you don't get soulbound damage.

Most good items and stat potions are dropped from soulbound loot. After getting some better stats, join a better group to take on the BIG guys.

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