I am familiar with this question:
and I understand the use of different ammo types and skills in order to counteract these bonuses. This question is more pertaining to personal character selection. What I want to know is:
If my enemies are using unmodified weapons and ammo, will the same weapon( or skill) do the same amount of damage to all 3 types of defenses? Or will the same melee attack do the same amount of damage?
Another way to say what I'm trying to say specifically is:
The linked post above states, "Slow firing weapons like Sniper Rifles, Heavy Pistols, and Shotguns tend to do better damage to armor." but does that mean the other two types of defenses don't modify that variety of damage at all? Do the other two have a lesser but equal effect, or do all three defenses treat all damage differently?