Take the 2-minute tour ×
Arqade is a question and answer site for passionate videogamers on all platforms. It's 100% free, no registration required.

I just started a new game in Mass Effect 3, on the Xbox 360, by importing my existing ME2 character.

I have just witnessed the attack on the council at the very start, and now just got to the point where I can bring up the in-game menu.

I have not yet seen a choice of game mode (i.e. action, role playing, or story), as advertised for the game.

Was that choice made for me when I imported? If so, what am I actually playing? I'm hoping role playing (which was my intent), but how can I verify this?

share|improve this question
add comment

2 Answers 2

up vote 17 down vote accepted

If you import an ME2 character you automatically use the roleplaying mode (the one with combat and dialog choices), only if you create a new character do you get the choice in the beginning. The roleplaying mode is the one closest to how the previous Mass Effect games worked, so the game assumes that players that import a character would like to play that mode.

share|improve this answer
add comment

There aren't really game modes per-se. Rather, they are just presets for two settings: "Combat Difficulty" and "Conversation Mode".

  • Action: No Decisions, Normal Difficulty
  • Role Playing: Full Decisions, Normal Difficulty
  • Story: Full Decisions, Narrative Difficulty

The default for an imported character is Role Playing. However, you can change both these options at any time from the "Narrative" and "Gameplay" sections of the options menu.

Note that if you want to get the Insanity achievement, you will have to use the options menu to change the difficulty to Insanity before leaving Earth.

share|improve this answer
2  
I like this answer better. It fully explains the mechanics between the "game mode" choices, and covers the fact that you can change your mind later. Having only thus far played an imported character, I wasn't aware that there were bundled "game mode" options for new players. But I have noticed the "Combat Difficulty" and "Conversation Mode" options, and really appreciate the logic behind them. –  Iszi Jan 17 '13 at 20:12
add comment

Your Answer

 
discard

By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.