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Copied exactly from the Mass Effect 3 Wikia, included with the powers per races:
Adept
- Human: Warp, Singularity, Shockwave, Alliance Training, Fitness
(Adept)
- Asari: Stasis, Warp, Throw, Asari Justicar, Fitness (Adept)
- Drell: Reave, Pull, Cluster Grenade, Drell Assassin, Fitness (Adept)
Soldier
- Human: Adrenaline Rush, Concussive Shot, Frag Grenade, Alliance
Training, Fitness** (Soldier)
- Krogan: Carnage, Fortification, Inferno Grenade, Krogan Berserker,
Rage
- Turian: Marksman, Concussive Shot, Proximity Mine, Turian Veteran,
Fitness (Soldier)
- Battlefield 3:1 Adrenaline Rush, Carnage, Frag Grenade, Alliance
Training, Fitness (Soldier)
Engineer
- Human: Incinerate, Overload, Combat Drone, Alliance Training, Fitness
(Engineer)
- Quarian: Incinerate, Cryo Blast, Sentry Turret, Quarian Defender,
Fitness (Engineer)
- Salarian: Incinerate, Energy Drain, Decoy, Salarian Operative,
Fitness (Engineer)
Sentinel
- Human: Throw, Warp, Tech Armor, Alliance Training, Fitness (Sentinel)
- Turian: Warp, Overload, Tech Armor, Turian Veteran, Fitness
(Sentinel)
- Krogan: Incinerate, Lift Grenade, Tech Armor, Krogan Berserker, Rage
Infiltrator
- Human: Sticky Grenade, Tactical Cloak, Cryo Blast, Alliance Training,
Fitness (Infiltrator)
- Salarian: Energy Drain, Tactical Cloak, Proximity Mine, Salarian
Operative, Fitness (Infiltrator)
- Quarian: Sticky Grenade, Tactical Cloak, Sabotage, Quarian Defender,
Fitness (Infiltrator)
Vanguard
- Human: Biotic Charge, Shockwave, Nova, Alliance Training, Fitness
(Vanguard)
- Drell: Biotic Charge, Pull, Cluster Grenade, Drell Assassin, Fitness
(Vanguard)
- Asari: Biotic Charge, Stasis, Lift Grenade, Asari Justicar, Fitness
(Vanguard)
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answered
Mar 13 '12 at 15:26
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