Arqade is a question and answer site for passionate videogamers on all platforms. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

I am playing Golden Sun: Dark Dawn and noticed that sometimes I need to give an emotional response to something that was said. Do these decisions affect anything ? Or are they purely aesthetic?

share|improve this question
up vote 3 down vote accepted

I don't think the decisions really make a difference; they're just there to let you develop your character's identity a little. Pretty much the same things will happen regardless of how you respond, but it serves as a nice aesthetic touch.

If you want a reference, I quote the following from a review:

The player is allowed to "respond" at certain points with one of 4 emotional responses (positive, enthusiastic, negative, or angry). While this has little impact on the actual game, it adds a bit of the player's personality into the otherwise mysterious silent character.

share|improve this answer
That's what I figured - I didn't see it being as nuanced as something like Mass Effect, but I wanted to make sure. Didn't want to burn any unnecessary bridges or anything. XD – Ash Mar 14 '12 at 1:58
@DerpyHooves If you played the first two games you'd probably find it it was weird (and funny) when all of a sudden Felix (main character for the second game) wasn't talking and Issac (main character for the first game) was blabbing away. xD – Krazer Apr 26 '12 at 6:07

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.