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I've spent a little time in the firing range trying out my collection of weapons, which I've mostly ignored so far, and have spotted the Scorpion pistol. Unlike most of the game's weapons it shoots little timed sticky grenades and is therefore my new favourite toy.

I'm wondering, does it work with the ammo powers (Cryo in particular)?
And if so are they triggered on impact or explosion (or both)?

What about the weapon mods, I suspect the 'piercing' mod in particular is a bit pointless here?

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Ammo powers work and are Triggered on impact. At least, and I think detonation as well. I'll do some science on piercing later if nobody bears me to it. – LessPop_MoreFizz Mar 15 '12 at 19:54
Why aren't I using the Scorpion? Oh right, it's too heavy for my fragile infiltrator frame. – MBraedley Mar 15 '12 at 20:08
That isn't stopping me @MBraedley, I mean, who needs powers anyway... – DMA57361 Mar 16 '12 at 9:38
up vote 3 down vote accepted

The Scorpion freezes enemies almost every time upon IMPACT with cryo rounds. Then the blobs blow up, shattering your enemy into a lot of pieces. Max out your Scorpion to reduce the weight penalty. I haven't tried the fire ammo, but who cares with results like this?

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I'd forgotten I'd asked this, thanks. And you are correct, ammo effects seem to occur on impact and I believe from the explosion as well (if they're not killed outright). – DMA57361 Mar 30 '12 at 21:01

Yes, ammo powers will work with the scorpion, and some will be extremely effective in combination with explosions caused by it.

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Is the explosion elemental or the impact? E.g., I shoot an enemy with Cryo, are they frozen BEFORE the explosion? That would be amazing. – Ben Brocka Mar 15 '12 at 20:07
I'm pretty sure they take effect upon explosion. – Equimus Mar 15 '12 at 20:08
They don't, they take effect on impact of the bullet, before explosion. – Ben Brocka Mar 30 '12 at 20:49

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