I really like playing anything in LoL but I cannot choose a role so I'm not amazing at any one thing. I usually end up playing support but I don't feel like I can carry when some lanes fail.
|
|
Basicly. is not the "role" is more the lane position (You can go jungler as Fiddle(AP) and let mid for Urgot (AD) for example). Solo top and Jungler are the one who carry the team through the early/mid game. mid is very important too. So in order I would say:
|
||||
|
|
|
One of the keys to winning games is effective Team Comp, and as such, if you can play all the different roles, knowing which to pick in any given situation is very key to winning games. |
|||
|
|
|
In my experience, the roles that can best control the outcome of the game are AP middle, jungle, and top solo with teleport. That being said, it also depends on the CHAMPION pick in order to control other lanes as well! Analyzing each role, we can determine which champions are the best at controlling the outcome of the game. Top solo- Realistically, you can pick any1 who is a strong early game ganker, and add teleport to the mix. An example would be yorick, or singed. The key is COMMUNICATION! Talk to your support and ad carry. Tell them to ward the brush closest to the enemy tower. When the enemy team overextends, not even extensive river warding can save them. Thats a potential double kill for your AD carry. Boom, you just nudged the game in your favour. This type of play can continue on through the game until youre team becomes terrifying. Lane is getting ganked? Teleport and even up that exchange. More often than not, it will work out and you've just showed everyone the power of a communication top laner. Mid lane- This is my favourite for sure! But it depends on the mobility of the champion. My favourite picks for determining the outcome of other lanes are twisted fate, ahri, and karthus. Those picks speak for themselves. Twisted fate= teleporting terror of gold cardiness. Ahri= the most mobile ap champ in the game, doesnt matter if they see u coming, they know their fate has been sealed. Karthus= Press R and uve just turned a 2v2 exchange into a 2vdead exchange. once again, youve just nudged the game in your direction. Another good example is sion with mobility boots. to summarize this paragraph- MOBILITY CONTROLS OTHER LANES AND WINS THE GAME! Jungle- Jungle speaks for itself, it is the ultimate role in which to screw with every person on the other team. But it takes practice, a good knowledge of game mechanics, and having the ability to realise when to gank and when to afkfarm. Junglers will get blamed if the lane is lost. This is the primary issue in my opinion, but theres a way around that. YOU ARE THE SMITING MACHINE. Nothing is more rewarding then a dirty smite steal on baron, or enemy buffs. I can't say this enough- PRACTICE SMITE STEALING. It WILL turn any game in your favour when you just singlehandedly got your team 1500 gold and baron buff. Follow these tips, and you will surely win more than you lose. Just remember, there will always be bad people in the game who will lose their lane. Help em out anyway you can and the victory will be yours! |
|||
|
|
|
Put simply you are wishing to master one of the five roles in the current meta game AD AP Top Jungle Support Most simply put the way that you view winning at this point is crushing and snowballing. The best places to do this are AP - mid Top - bruiser So in order to have most impact on the game in the first 20-30 minutes, Play those two. Jungle and support also give lots of power over early game however it is in a less hands on instant gratification sort of way. |
|||
|
|
