This mostly comes from the effects like HP regen and MP regen, is the amount spread over 5 secs or after 5 sec exactly?
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It's averaged out over 5 seconds. It's very easy to test: Go into game and buy a meki pendant to start, then use mana. It goes up steadily, and NEVER jumps up by 7 every 5 seconds. |
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It's periodically. If you have an item that generates gold per 10, such as Heart of Gold or Kage's Lucky Pick, then you get more gold over time, not a sudden burst every 10 seconds. If you want to test this, then amass a large sum of money and go back to the base and buy a number of gold per 10 items and watch as your gold gain skyrockets. This applies to all other stats such as Health or Mana Regen, or runes for Energy gain. However, Force of Nature gives the 0.35% health every second on the dot. Source: http://leagueoflegends.wikia.com/wiki/Health_regeneration |
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If you pay attention to the video, after 6 warmongs, Rumble ticks every second for Health Per 5 secs. They're small amounts and though the video is fast, they are still per minute. I don't know about gold or mana. I assume they might be the same.
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I think this might help? I don't know the video quality is a bit bad.
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For health regen and mana regen items the effect is calculated every 0.5 seconds so for example if you have a total of 30 health regen. every 0.5 seconds 3 health is added. which over a 5 second period accumulates to 30 health. Then there are items like the Rod of Ages which adds x amount of mana/health every 60 seconds. but this effect is only applied once every 60 seconds and is not calculated or added per second As a general rule: hp/mp regen, gp/5 and damage over time is calculated per 0.5 seconds. anything else is added all at once like Rod of Ages.
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It is five seconds exactly. If you look at your mana bar, it doesn't sit there and tick up instantly, it kinda just jumps. The reason that this is done is because of the work it would take to turn an 13mp5 into a tick each second. Its more reliable to give it every 5 seconds, that way the pros can know the second they will have the mana to kill with. |
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It generally means in games like league of legends that every 5 seconds the effect occurs, IE: 10 gold per 5 on Heart of Gold means that it adds an ADDITIONAL 10 gold generated for your character every 5 seconds on the 5 second mark. Keep in mind this is in addition to the passive 13 gold generated every 10 seconds, which starts when Minions begin spawning 1 minute 30 seconds into the game. Further information on gold generation can be found here: http://leagueoflegends.wikia.com/wiki/Gold |
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I don't know if anyone has solved this yet. I think it's at the 5 sec mark. The amount you get back is not consistent in the game. At the 5 sec mark i've seen it jump. |
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