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I am just recovering from a GPU crash. I started playing again. And I found multiples of Louis Letrush again. I replaced my graphics card. And imported my last important save before my GPU died.

Multiple Louis Letrush

Patch 1.5.

Is my game bugged?

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1  
Did search before posting. This person has the exact opposite problem. –  ヴァイシャリ Apr 14 '12 at 18:36
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You should share some with that other person then, stop hogging all the Louises! ;) –  Hex Apr 14 '12 at 18:40
    
@Hex, Gladly. But is this a bug? UESP has no mention of it. Does it affect further interaction? –  ヴァイシャリ Apr 14 '12 at 18:49
    
>UESP has no mention of it ORLY uesp.net/wiki/Skyrim:Louis_Letrush –  kotekzot Apr 14 '12 at 18:57
    
Cant answer as such, just to say it happend to me after I was given a thieves guild quest to steal from the stables in one of the large towns (Forget which one). Looks like the same place as your screenie ! The only difference is ... One of my duplicates is stuck in the ground, up to his waist :) –  Terry Apr 14 '12 at 19:11

4 Answers 4

up vote 6 down vote accepted

From http://uesp.net/wiki/Skyrim_talk:Louis_Letrush#Louis_Letrush_Clone_Glitch :

Louis Letrush Clone Glitch

The glitch produces multiple copies of Louis Letrush. The cause is currently unknown. This primarily occurs outside of Whiterun Stables.

Semi-Confirmed Details

  • Glitch seems to depend on the completion of Letrush's related quest 'Promises to Keep'.
  • Initial glitch cause is unknown.
  • However further copies of Letrush cloned upon the use of carriages.
  • It appears impossible to kill Letrush (and any of his clones), perhaps due to his essential status.

(I am assuming you have the PC version, since you mentioned replacing your graphics card and you've posted a PC screenshot.)

Install the Unofficial Skyrim Patch (Bethesda forums thread) to fix it (and prevent more Louis Letrush clones from spawning). One of its fixes is:

Louis Letrush should no longer duplicate at the Whiterun Stables fast-travel marker or attack the player for no apparent reason.

If it doesn't fix it or you'd rather not install it, you could also 'remove' Louis Letrush from the game, but it's better to do this after you've already finished the quest related to Louis Letrush (Promises to Keep), to avoid bugs related to that quest.

Make a save game first, and then in the game, open up the console by pressing ~, then click on one of Letrush's clones (RefIDs of the clones start with 'FF', original does not start with 'FF'), type disable and then markfordelete. This will 'remove' the Louis clones from the game. I'd do this for each clone, and then try to keep the original Louis. You may disable and markfordelete the original Louis if you want to, too.

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Now this is comprehensive information. I am indeed playing on PC. I finished Promises to Keep in Louis' favor. I will try the USKP, did not know about that either. –  ヴァイシャリ Apr 15 '12 at 4:57

From this source, it says: "Upon entering the city at whiterun stables, after completing the quest 'Promises To Keep', upto 3 or 4 Louis Letrush's can spawn there" As far as I no there is no solution but I dont think this is too major of a bug so you should be fine

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I play on PS-3. I started with two standing and one half buried in the road after finishing the quest. It jumped to four standing and one half buried soon after. A dragon attacked outside Whiterun and two guards were killed. Now I have seven all standing around, walking into each other. No other game problems encountered though it does make for an amusing scene whenever I return to Whiterun to see these guys all fidgeting around in a cluster.

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I had this problem too, on the PS3. I think I got up to 7-10 Louis's total. However, when I downloaded Hearthfire and Dawnguard, the next time I went to the stables, there were ZERO Louis Letrush's. I don't know if it was the DLC that fixes it or a patch I don't know about, but the problem's fixed.

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