I am just recovering from a GPU crash. I started playing again. And I found multiples of Louis Letrush again. I replaced my graphics card. And imported my last important save before my GPU died.

Patch 1.5.
Is my game bugged?
|
I am just recovering from a GPU crash. I started playing again. And I found multiples of Louis Letrush again. I replaced my graphics card. And imported my last important save before my GPU died.
Patch 1.5. Is my game bugged? |
|||||||||||||||
|
|
From http://uesp.net/wiki/Skyrim_talk:Louis_Letrush#Louis_Letrush_Clone_Glitch :
(I am assuming you have the PC version, since you mentioned replacing your graphics card and you've posted a PC screenshot.) Install the Unofficial Skyrim Patch (Bethesda forums thread) to fix it (and prevent more Louis Letrush clones from spawning). One of its fixes is:
If it doesn't fix it or you'd rather not install it, you could also 'remove' Louis Letrush from the game, but it's better to do this after you've already finished the quest related to Louis Letrush (Promises to Keep), to avoid bugs related to that quest. Make a save game first, and then in the game, open up the console by pressing ~, then click on one of Letrush's clones (RefIDs of the clones start with 'FF', original does not start with 'FF'), type |
||||
|
|
From this source, it says: "Upon entering the city at whiterun stables, after completing the quest 'Promises To Keep', upto 3 or 4 Louis Letrush's can spawn there" As far as I no there is no solution but I dont think this is too major of a bug so you should be fine |
|||
|
|
|
I play on PS-3. I started with two standing and one half buried in the road after finishing the quest. It jumped to four standing and one half buried soon after. A dragon attacked outside Whiterun and two guards were killed. Now I have seven all standing around, walking into each other. No other game problems encountered though it does make for an amusing scene whenever I return to Whiterun to see these guys all fidgeting around in a cluster. |
|||
|
|