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Do we know anything about differential wear rates between clothing items?

  1. Does material affect wear rate? (Leather, cloth, silk, yarn, adamantine; do they wear out at different speeds?)
  2. Does quality affect wear rate? (Does a masterwork item last longer than an ordinary one?)
  3. Do different clothing types wear at different rates?
  4. Does decoration have any effect on wear?
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I was about to link to the DF Wiki article on wear, but I see that you've already found it. :) Given how sparse the page is, I think this is an area that could do with more research. –  raveturned Apr 20 '12 at 13:45
    
You might try looking through the raws and seeing what you find. I'd do it myself, but I don't actually have the latest version. I'm waiting for this next update. –  SaintWacko Apr 20 '12 at 19:46
    
@SaintWacko: Good thought, but the raws are unenlightening, to me at least. There's nothing that seems to directly speak to wear in the material or item files. And I wouldn't really expect it to; Toady being Toady, I'd look for any differential wear being determined on a more abstract level. –  chaos Apr 20 '12 at 21:57
    
Im fairly sure that no material affects wear rates, but that's based on a discussion ages ago on the bay12 forum. And boots wear faster –  Protheroe May 2 '12 at 20:42
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Yeah, even adamantine undies wear out :/ –  kotekzot Jun 12 '12 at 20:00
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1 Answer

I've been playing DF for probably five years now. I'll tell you what I know.

  1. From my experence (I may be wrong), adamantine definitely seems to last longer then leather but it does happen.

  2. I don't think quality affects wear rate.

  3. No.

  4. Yes, Mr Asmel Oceanworked can love cat bones. So if you give him a shirt with cat bones I think he goes head over heels with joy.

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I would note that although ordinary quality levels (through masterwork) don't seem to affect wear rate, artifacts are completely immune to wear. Not that this is really helpful, but it's true. –  Paul Z Aug 1 '12 at 5:14
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