At the end of the first Diablo game, the hero pushes Diablo's soulstone in his forehead.
If I recall it correctly(many years have passed since I played Diablo) he did that "to contain its evilness".
Was it really necessary, especially given the fact that there is an effective way to destroy the soulstones? Or was it just a small part of Diablo's bigger plan?
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The Soulstones were created by Tyrael to contain each of the Prime Evils - Baal, Mephisto, and Diablo. It seems the original thought was to contain their souls in the Soulstones, so "the hero" was following the plan in Diablo I. You can tell, because of the lore regarding the Binding of Baal (from the Diablo II manual).
So, you can see that Tal Rasha did the exact same thing with Baal, even with accomplices. The main differences being that the Baal's soulstone was damaged, and Tal Rasha's posse knew it wasn't going to hold him. "The hero" thought the Soulstone would hold Diablo. What he didn't know was that the three Prime Evils had been taught how to corrupt the Soulstones by a lesser evil. You learn this as the "new hero" in Diablo II. Per wikipedia:
That sucks, doesn't it? So you can't really fault "the hero". It seems he was just playing from Tyrael's playbook and got the short end of the stick. It wasn't until Diablo II where the "new heroes" learned that the corrupted Soulstones could be destroyed at the HellForge. |
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As I understand the lore, he was already being influenced by Diablo. Stole this link http://diablo.wikia.com/wiki/Diablo#Freedom from Michel at http://gaming.stackexchange.com/a/64648/16350 When I first saw that cut scene, I thought that it was a combination of arrogance and greed. Something along the lines of "I can contain and channel this power without being overwhelmed by evil!" 15 year old me thought that the result was inevitable but that the reasoning made a lot of sense. So, to answer your question: Yes, it was unavoidable. Someone has to count all that money, and Blizzard decided they were the folks for the job. |
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